Not natively, but I’ll manually convert the levels that fit into the C64 version. A few of the editor-made levels already found their way into the C64 build. Since the C64 playfield is smaller than on the Amiga, not all levels can be ported 1:1. In the editor, C64 levels end exactly where the green grid starts!
I’m trying to completely rewrite the editor so it supports every version and all the new features in the game. But that might take a while.
Nope, both the C64 and Amiga versions already run on their real hardware. The only reason you can play the C64 version in a browser is because there’s an emulator that runs inside the browser. Only the editor will be available online in the browser for now, the actual games will, of course, run on their original hardware.
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Does this create levels for the Commodore 64 version of this game?
Not natively, but I’ll manually convert the levels that fit into the C64 version. A few of the editor-made levels already found their way into the C64 build. Since the C64 playfield is smaller than on the Amiga, not all levels can be ported 1:1.
In the editor, C64 levels end exactly where the green grid starts!
I’m trying to completely rewrite the editor so it supports every version and all the new features in the game. But that might take a while.
So the game Danger Dennis is to be played in the editor only?
Nope, both the C64 and Amiga versions already run on their real hardware. The only reason you can play the C64 version in a browser is because there’s an emulator that runs inside the browser.
Only the editor will be available online in the browser for now, the actual games will, of course, run on their original hardware.
Where is the Amiga version Available?